Style of work in digital painting (long-beam). Computer graphics as art (continued)

Style of work in digital painting (long-beam). Computer graphics as art (continued)
Style of work in digital painting (long-beam). Computer graphics as art (continued)

Digital painting - Creating electronic images carried out not by rendering computer models, and by using a computer of computer imitation traditional tools artist.

Encyclopedic YouTube.

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    Creating a drawing / picture from beginning to end on a computer - relatively new direction in fine art. The exact date There is no point in creating the first computer drawing (you can be mocked in determining what is quite artistic and serious for the drawing as such); However, the approximate date of the wide appearance of impressive and colorful works performed on PC - 1995-1996 (this date accounts for the appearance and widespread dissemination relative to the price of SVGA monitors and video cards that can display 16.7 million colors). The computer in digital painting is the same tool as the brush with an easel. In order to draw well on the computer, you also need to know and be able to apply all the knowledge and experience accumulated by the generations of artists (prospects, color theory, glare, reflexes, etc.).

    Hybrid technologies are used in visual arts (in addition to cosmetic correction or improvement of the manual original). Two main directions: First, a manual image is made, which is not communicated until completion (mostly limited to the pattern), and the operation is completed in the computer; Modification of the completed manual image using a computer editor. IN last case The processing depth range is very wide: only mood from change (through color gamut) Through the modification of the image until the initial image is completely changed - beyond recognition.

    Progress of digital painting

    At the end of XX - early XXI centuries Digital painting is violently developing and occupies a strong position in the design of books / posters, prevails in the industry computer games And modern cinema, popular in amateur creativity. Causes of rapid displacement of previous funds from these areas:

    Availability

    In order to create digital work of any level, you need to purchase / have a personal power of sufficient power, a graphic tablet and several programs for computer painting. All this will cost ~ $ 1500 in the initial version (professionals buy more expensive computers, monitors and tablets that improve the convenience of work).

    High speed

    Specialized programs for CG artists (for example, Painter) contain a large number of Tools accelerating work. Choice the desired color - The case of seconds (in contrast to traditional painting, where it is necessary to mix paint to get the desired color - requires experience and time), the choice of the desired brush / instrument is also almost instantaneous operation. The ability to cancel your actions, as well as the ability to persist at any moment of your work and return to it later and a large list of features and advantages - all this makes the work of a professional artist several times faster with the same quality. In addition, computer work is immediately ready for use in digital cinema technologies, games, layers - work performed on paint material, must be pre-transferred to digital view.

    Unique toolkit

    Unlike traditional painting in digital, there are progressive and high-tech functions and super crucial artistic opportunities Such as: work with layers or textures with photos for the pictures you need; generation of noise specified type; various effects brushes; HDR paintings; various filters, transformation and correction; A huge number of colors and textures; A variety of lines structure.

    Perspectives

    Traditional art almost reached its limit on perfect equipment and funds in the XVIII century. Since then, nothing new has almost been added - the artist still has paints, pigment, oil (or their finished mixture), canvas and brushes. Modern computer painting is already far from the best practices of the geniuses of the past in terms of quality and scale work - and she has where to develop further. The resolution of the displays is growing, the quality of color reproduction increases, the power of the computers increases, the programs for digital painting are changed and improved, there is a fundamental ability to create new ways and devices for working with color / output color (projectors or holography).

    Accessibility of learning and work

    If the user knows how to work on a computer and has drawing skills or has art education - He will not be large Labor To understand the interface of computer painting programs - it is the same as most of Windows programs, and has a very logical digital instrument of the artist. On the Internet, video tutorials are available for work in a particular program containing the record of all stages of the artist over the digital picture.

    Disadvantages of digital painting

    Difficulty of development

    Currently, very few schools or more serious educational institutions, training in this specialty - digital artists become mainly the most energetic and inquisitive people and especially children who know how to self-study and find information on their own; Designers and polygraphists (having experience with graphics on PCs); most famous digital artists finished educational establishments According to traditional painting and only then independently switched to CG-art. Also, a modern digital artist is unthinkable without the Internet (communication with colleagues, employers, the search for new programs or methods of drawing, etc.) - And he is not all anyholate. There are practically no books on creating drawings on the computer, but the situation is gradually improving.

    As of 2007, the situation is in a pretty good position - on this moment Pretty many different educational resources for the preparation of future teachers are made to work with digital devices. Impleently mastered methods for working on a computer with graphic tablet and various programs allowing to make a media study. In the near future, such courses will be launched in the main pedagogical universities of the country, which in turn will later be favorably affecting schools and other universities when receiving new teacher personnel, which have a good experience with media english and digital painting.

    Current Limit of Computer Engineering

    Modern monitors still do not work in permissions close to the resolution of our eye. That is, the monitor is not able to withdraw such a number of details and details, which can ensure the observation of the body of the same in size classical painting. You can print your picture on the printer - but it generates a third CG-art'a problem:

    The problem with the conclusion of a computer image on the material carrier

    Most monitors work in the RGB color model with SRGB color space, the color boundaries of which do not coincide with such a typical printer running in the CMYK model and having its own color coverage limitations. As a result, some color visible on the monitor are not printed on paper, and at the same time, the entire potential of the printer is not activated by its coverage. To solve this problem, professional monitors with the ArgB color space (Adobe RGB) are used specifically designed to accommodate almost all colors available for the printer, and color profiles are used for the greatest matching of images on the monitor and print media. Nevertheless, 100% of the coincidence will not succeed, because Even the worst SRGB space in some colors wider than many CMYK spaces. Another problem - monitors capable of showing all the colors of the drawing (and having a brightness, contrast, color), usually have too small permission, which does not allow to show all the details of the picture (do not show it in full without interpolation - more than 1-2 megapixels are normal The monitor cannot show simultaneously, special and fairly expensive LCD monitors can show about 8 MP).

    The problem of copyright

    The one who has the original (source) pattern of the pattern is the owner of the pattern. But, like any digital information, the file can be copied and replicated in unlimited quantities without any tangible costs. The simplest example protection of your drawing - posting on the Internet reduced copy (usually professional artists draw in a large resolution - 6000 × 10000 pixes and even more - it is convenient to draw parts, and the Internet lay out a small option - 1600 × 1200 or less; or even a fragment). In this case, who has a great version of the drawing, he is its author and the owner. Copyright on a digital drawing is easy to change and real help from its presence can only experience well-known artists.

    Digital Painting Programs

    Free programs

    • GIMP - raster graphic editor, as suitable for drawing.
    • MyPaint is a drawing program, an infinite canvas, a lot of brushes and a minimum of functions.

    Surely many artists more than once wondered how to create digital illustrations, and not just a satisfactory level, but quality workFrom which he will capture the spirit from any sophisticated viewer. It, like any craft, requires constant attention and time.

    To begin with, it is necessary to understand the very process of creating digital painting, which can develop in several directions. The article will tell you about these versions, among which you can choose suitable for yourself.

    Creating a photo illustration

    The main advantage of this method is that it will suit everyone without exception, giving the opportunity to do those who do not boast the ability to draw well. The principle of such an outline is as follows: The source photo serves as the basis for the drawing until the artist feels comfortably continue to work without it.

    If, for example, you work in Adobe Photoshop, then, reducing the transparency of the photo and creating a new layer, you can safely, smear over the smears to create an illustration, repeating all lines and bends of objects. This can be done as a mouse and with the help of a special tablet with a stylus - accessory in the form of a small fine pen to control the device with a touchscreen interface.

    Below are video where shown this method creating these illustrations:

    Creating an illustration on the scanned drawing

    This method is already for people actively practicing the creation of quality illustrations, then you know how to draw.

    So, ready (or partially finished) work scan and open in the appropriate program on a computer to further apply strokes over the picture.

    The following videos will demonstrate this method in practice:

    https://youtu.be/uvgxajl7dsq

    Creating an illustration immediately on a computer

    As can be seen by the title, it is the most difficult level that is actively used by professionals in this area.

    Relevant videos are attached:

    Computer models, and due to the use of computer imitation of traditional artist's instruments.

    general information

    Creating a drawing / pattern from the beginning and to the end on a computer is a relatively new direction in visual art. There is no point in the exact date of creation of the first computer drawing (one can be mocked in determining what is quite artistic and serious for the drawing as such); However, the approximate date of the wide appearance of impressive and colorful works performed on PC - 1995-1996 (this date accounts for the appearance and widespread dissemination relative to the price of SVGA monitors and video cards capable of displaying 16.7 million colors)). The computer in digital painting is the same tool as the brush with an easel. In order to draw well on the computer, you also need to know and be able to apply all the knowledge and experience accumulated generations (perspective, air Perspective, color circle, glare, reflexes, etc.). The use of digital technologies in the photo also spawned hybrid technologists (for example, photoimpressionism).

    Examples of Digital Artists

    • Opium, the author of Millen Evgeny. Milenkiy.com - Work Gallery
    • Theft in Caravan Saraj, author Guro Roman.
    • Chamomiles and Gorgoul, author Ellion.
    • Evil Guy, author Ellion.
    • Banking bridge in St. Petersburg, author B.Slobodan.
    • Flying Castle for Little Princess, author Edward Mango Kichigin

    Progress of digital painting

    At the end of the XX - early XXI centuries, CG-art (Computer Graphics ART) is growing rapidly and occupies a strong position in the design of books / posters, prevails in the computer game industry and modern cinema, popular in amateur work. Causes of rapid displacement of previous funds from these areas:

    Availability

    In order to create digital work of any level, you must purchase / have a personal power of sufficient power, a graphic tablet and several programs for computer painting. All this will cost ~ $ 1500 ( most of This amount is the cost of licensed programs) in the initial version (professionals buy more expensive computers, monitors and tablets, but they only increase the convenience of work).

    High speed

    Especially critical in the field of paid artistic activities: Design of books, movies, games. Specialized programs for CG artists (for example Painter) contain a large number of tools accelerating work. The choice of the desired color is the case of seconds (unlike traditional painting, where it is necessary to mix the paints to get the desired color - requires experience and time), the choice of the desired brush / tool is also an almost instantaneous operation. The ability to cancel your actions, as well as the ability to persist at any moment of your work and return to it later and a large list of features and advantages - all this makes the work of a professional artist several times faster with the same quality. In addition, computer work is immediately ready for use in digital cinema technologies, games, layers - canvas written by oil, must be pre-transferred to a digital view.

    Unique toolkit

    For example, working with layers or applying textures from photos to the sections of the picture you need; generation of noise specified type; various effects of brushes; HDR paintings; Various filters and corrections are all this and much more is simply not available in traditional painting.

    Perspectives

    Traditional art has almost reached its limit on the perfection of equipment and funds in the 18th century. Since then, nothing new has been added - still you have pigment, butter (or their finished mixture), canvas and brushes. And nothing new will not appear. It is fair to say that modern computer painting is still far from the best practitioners of the past of the past in terms of quality and scale work - but it has where to develop. The monitor resolution is growing, the quality of color reproduction increases, the power of computers is growing, and programs for digital painting are changing and improved, there is a fundamental ability to create new ways and devices for working with color / output color (projectors or holography).

    Easy to master some groups of people and simplicity

    If you know how to work on a computer and are inquisitive and energetic person - you will not be much difficulty understanding the interface of computer painting programs - it is the same as most Windows programs + quite logical tools of the digital artist. On the Internet, both paid and free video tutorials on work in a particular program are available. With regard to CG-Art'a programs - such video tutorials contain the record of all stages of the operation of the digital artist over the picture.

    Disadvantages of digital painting

    Difficulty of development

    Currently, very few schools or more serious educational institutions, training in this specialty - digital artists become mainly the most energetic and inquisitive people and especially children who know how to self-study and find information on their own; Designers and polygraphists (having experience with graphics on PCs); Most of the famous digital artists have completed educational institutions on traditional painting and only then independently switched to CG art. Also, a modern digital artist is unthinkable without the Internet (communication with colleagues, employers, the search for new programs or methods of drawing, etc.) - And he is not all anyholate. There are practically no books on creating drawings on the computer, but the situation is gradually improving.
    As of 2007, the situation is in a rather good position - at the moment there are quite a few different educational resources for the preparation of future teachers from digital devices. Methods for working on a computer with a graphics tablet and various programs allowed to make a media study. In the near future, such courses will be launched in the main pedagogical universities of the country, which, in turn, will later be relatively affected by schools and other universities when receiving new teacher's personnel with a good experience with media english and digital painting in their arsenal.

    Current Limit of Computer Engineering

    Modern monitors still do not work in permissions close to the resolution of our eye. That is, the monitor is not able to withdraw such a number of details and details, which can ensure the observation of the body of the same size of the classical painting site. You can print your picture on the printer - but it generates a third CG-art'a problem:

    The problem with the conclusion of a computer image on the material carrier

    Monitors operate in RGB color space - 16.7 million colors. Printing on paper cannot physically cover the whole range of colors - CMYK color space covers fewer colors and shades. Currently there is no decent media for digital drawing. Monitors capable of showing all the color of the pattern (and having a brightness, contrast, color), have a too small resolution that does not allow to show all the details of the pattern (do not show it in full size without interpolation - more than 1-2 megapixels can not show a regular monitor simultaneously , special and fairly expensive LCD monitors can show about 8 mp).

    The problem of copyright

    The one who has the original (source) pattern of the pattern is the owner of the pattern. But, like any digital information, the file can be sought (copy) and replicated in unlimited quantities without any tangible costs. The simplest example of the protection of its drawing is laid out on the Internet of a reduced copy (usually professional artists draw in a large resolution - 6000 × 10000 pixes and even more - it is convenient to draw parts, and the Internet lay out a small version - 1600 × 1200 or less; or even a fragment). In this case, who has a great version of the drawing, he is its author and the owner. Copyright on a digital drawing is easy to change and real help from its presence can only experience well-known artists.

    Links

    External Links to Russian-language Forums

    where artists communicate all directions
    • 3D Center is a popular site and a CG forum (3D and 2D galleries, W.i.p, lessons and articles).
    • Guro Art Forum - the oldest specialized forum based famous artist GURO in December 2002
    • CGTalk.ru - Forum on CGTalk.ru
    • Manga.Ru - Forum artists in the style of "Manga"
    • Real Time - a real-time school subsection. One of the few institutions that educate computer art in all directions (2D, 3D). At the beginning of the development of the forum, the direction of the picture was led by the most famous Russian CG artist - Anry. At the current time, the Forum is lowactive, but the archives are very useful both beginners and professionals.
    • Render.ru - Online Magazine on Computer Graph and Animation
    • "Defined aesthetics" - a community of young artists. Founder Ketka.
    • Sketchers.Ru is a slightly younger resource having many convenient features (magazines, galleries) for artists. Based on January 17, 2004 by the artist / designer Ajdzhi. At the moment, this domain does not work. 2010.01.10
    • Hofarts.com - Forum with a specialized School section and CG news magazine.

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    Digital painting

    • Author
    • March 30, 2016, 16:15

    • This community is dedicated to raster drawing or drawing in raster editors, such as Photoshop, Sai, Painter and others.
      Here you can publish tutorials, videos, information on editors, illumine drawing subtleties and share interesting finds and drawing techniques, etc., etc.

      Long live pixels

      If you are interested in drawing in the vector, welcome to.

      • Author
      • March 11, 2018, 18:23


      • There was a need to treat some black and white pictures And remove the background with them, saving in PNG. I somehow did it, but I found more easy waywhom I share.

        Duplicate the picture with which you will work on a new layer, or unlock the source layer.

        Your drawing should be black and white. Best go to the menu Image\u003e Correction\u003e Dispute or press SHIFT + CTRL + U, Then to open the levels and make the picture as close as possible.

        Return to layers and click Delete. - The background is removed.

        The drawing can be pale, so push the button in the top panel from the image below, take the usual black brush and pass on top of the pattern. You can still duplicate the layers instead to experiment with quality.

        Everything! Keep PNG and rejoice in life.

        Work perfectly with pencil sketches and works, as well as any black and white pictures.
        The method is elementary, saves time and takes literally a minute.

        • Author
        • October 1, 2016, 20:03
        • The other day I wrote and confess this super decision making everything easily and elegantly. Thank you for you, what shared :) That's just one but, I have an illustrator 5th, and therefore the pattern reinforces I just don't have :(
          I have not yet found this article from Letta, I tried to make patterns in photoshop using smart objects. I want to share what I did, maybe someone will be useful.
          So in order:
          1. Create a file size to say 5000x5000. Castor I ask a figure square on 4000x4000 this is my future pattern. Further to the edges of the square I put the guides (when the binding to objects is enabled). Turning off the background - now I have a background transparent. This file is a blank that will serve as the basis for all future my patterns. I call the file to say Pattern_1 and save.
          2. In the File menu, select - Open as a smart object - I open the same file and save, calling the Pattern_1_3x3. The name is conditional, I called it just that it was clear that this file consists of some of the 9 squares of the initial pattern. In the palette, the layers will be the smart object of the PATTERN_1 file.
          3. Now the Pattern_1_3x3 file is expanding in size using the Frame (CROP) tool to size 12000x12000 (I need to fit the 9 squares of the initial pattern). I already have the first, it is in the center - the rest of the copy and align to the exact coincidence is important in order to be seamless. The layer with the first smart object is the first Belim Square - I move on top of all layers.
          4. At this stage, two PATTERN_1 and PATTERN_1_3X3 file with which I need to work simultaneously are open in photoshop. For convenience, I go to the window panel - arrange two vertically. Both files I open myself so that it can be seen white squaresending and slightly space around.

          5. The first thing in the Pattern_1 file turns off the layer with the Belim Square - it will only be interfered with the transparent space between the guides inserting the elements of the future pattern (they are all in me in PNG and in the photoshop settings it is a jackka to insert as smart objects ( It is that all the elements do not lose quality with a robot with them) Now I place the items as I like and save the PATTERN_1 file.
          6. Further Open Near the Pattern_1_3x3 file is updated and we get a fully compiled pattern.


          So far he is with transparent background Therefore, you need in the Pattern_1_3x3 file below all layers place the square 4000x4000 of the desired color - our background.
          Correct your Pattern_1 While it is necessary and save it once after the correction, and do not forget to save the file Pattern_1_3x3 after each update (just in case).
          7. When the pattern is ready in the Pattern_1_3x3 file, I make trimming on the guides, and - save as JPG indicating now the finish name of the pattern, I have it branches_1. It is perhaps the size of 4000x4000 as planned.


          8. After saving the pattern as JPG, return to the Pattern_1_3x3 file and cancel the action of trimming. Save.
          So file Pattern_1_3x3 I keep as a pattern to build patterns and to make a new pattern I just open this file and finding my central smart object among the layers. Double click on it opens it as a separate document in which all work with a new pattern is carried out, and the finishing result is saved as a JPG from the file Pattern_1_3x3.
          The charm of work with smart objects is that all patterns of the pattern you change in the Pattern_1 file and saving you will see how it looks in the flood pattern in the Pattern_1_3x3 in fact in real time.
          For me, this method was quite comfortable. Maybe some of you come in handy. :)

          • Author
          • September 27, 2016, 19:55
          • Already anticipate as many of my finger in the temple will twist, such as a raster pattern in the vector program, aha. But I will explain why I am writing this post. At one time, I had a fierce need to create raster patterns and I encountered a problem. Create patterns in photoshop of course you can, but this program is sharpened for other needs. But the built-in pattern estate in the illustrator has always led me to delight allowing all sorts of patterns quickly and simple. Well, an illustriculik I, what else to say here. There is still such a moment that I usually make patterns not by geometric grids, but I spread the objects as it fell and with any ways in Photoshop, I have to constantly recheck, whether objects are normal. The illustrator in this regard is incomparably saving time.

            In general, the illustrator can work with raster objects and understands the transparent layer in PNG. That is, PNG remains transparent and several pictures can be calmly applied to each other.

            In order to make a pattern, we will need objects from which it will consist in PNG. We take our transparent things and drag into an illustrator, pay attention to the fact that the pattern estate has appeared starting with CS6, so the gear does not work below the six. In the gallery, I duplicated all the pictures from the post in the amount of more.

            Immediately important moment: I do not recommend doing the workspace large. The illustrator inserts the pictures as smart objects and their quality does not distort (usually source pictures I have too large from 2000 to 3000 px), so you can make a pattern on a small area and export it in a normal amount. I usually do 600 * 600 px patterns, after exporting 5000 * 5000 px.

            After dragged, you need to do important thing, namely click the "Finish" button on the top panel. Without this, the pattern is impossible. After the pictures are inserted, with the selection of them there will be a conventional frame, without a cross inside.

            Next, select all your objects and select the object\u003e Pattern\u003e Create as with the usual vector. The usual window opens and the main advantage personally for me, that I can see the entire pattern and immediately change the location of objects. In photoshop to see the pattern with a big piece, you need to make an extra bunch of actions.

            After the pattern is ready, press "ready" on the top panel. Then I take out a piece of a piece and hiding under the clipping mask excess. Next, we export taking into account the mounting area of \u200b\u200bJPEG or PNG and Voila, the raster pattern is ready!

            Before making a new pattern, I usually remove previous objects, because they increase the weight of the file and the illustrator can start braking. If I need to save patterns to move them then inside, I collect all the patterns into a file with several small artboards and keep in the vector.

            Perhaps to someone such a way will seem toast, but someone will save a bunch of nerves and time.
            CG. or CG Painting. - This is nothing more than digital drawing or cut from Computer Graphic. This area includes all pictures drawn on the computer or, as it is also called, Digital.

            What is drawing CG artists depends on what they draw. If we roughly divide, there is a raster, vector and 3d. The vector can still be animated subsequently.

            Raster - first of all it Adobe Photoshop.where you can draw in the raster, partly in the vector, create flash animations, work in the technique of photoart and collage.
            Is there some more Corel Painter. from huge number different brushesimitating real painting. Some draw in less popular Photimpact, Gimp, Sai, Artweaver, Open Canvas, Art Rage, Mypaint, Krita. And, of course in Paint.In which, by the way, it is convenient to pixel graphics, they say, draw.

            The vector is painted mainly in Corel Draw. and Adobe Illustrator . Both have their advantages and disadvantages, but both are the largest and most famous vector editors.

            3Dechnics also have a choice. 3D Max, Maya, Zbrush, Cinema4D - Editors for 3D modeling. For a full creation of this type of computer graphics, a very powerful computer is required.

            How is digital painting better than traditional?

            • Very high speed and speed and big choice Materials. The choice of the desired color is the case of seconds (unlike traditional painting, where it is necessary to mix or buy paint to get the desired color - requires experience and time), the choice of the desired brush / tool is also almost instantaneous operation. You can do work with imitation of oil, pastels, watercolors or everything and immediately, which is difficult to real world.
            • The ability to cancel your actions, as well as the ability to persist at any moment of your work and return to it later and a large list of features and advantages - all this makes the work of the artist several times faster with the same quality.
            • Computer work is immediately ready for use in digital cinema technologies, games, layers - work performed on paint material, you must first move into a digital view and here too many problems plus an additional stage of work.
            • Unlike traditional painting in digital, there are cool and convenient features of tools and capabilities: for example, working with layers or textures from photographs to the sections of the picture you need; generation of noise specified type; various effects of brushes; HDR paintings; Various filters and corrections, and much more.
            Nevertheless, there is a big problemassociated with color reproduction - difficulties with the conclusion of art on material carriers. Most monitors work in the RGB color model with SRGB color space, the color boundaries of which do not coincide with such a typical printer running in the CMYK model and having its own color coverage limitations. As a result, some color visible on the monitor are not printed on paper, and at the same time, the entire potential of the printer is not activated by its coverage. To solve this problem, professional monitors with the ArgB color space (Adobe RGB) are used specifically designed to accommodate almost all colors available for the printer, and color profiles are used for the greatest matching of images on the monitor and print media. Nevertheless, 100% of the coincidence will not succeed, because Even the worst SRGB space in some colors wider than many CMYK spaces.

general information

Examples of Digital Artists

  • Inquisitor, author Ruslan Svobodin
  • Angels, author Ilya Komarov
  • Banking bridge in St. Petersburg, author B.Slobodan.
  • Flying Castle for Little Princess, author Edward Mango Kichigin
  • Deisis-Four, author Konstantin Khudyakov (Art & Space Gallery, Munich)
  • God from the car, author Evgeny Hair

Progress of digital painting

At the end of the XX - early XXI centuries, CG-art (Computer Graphics ART) is growing rapidly and occupies a strong position in the design of books / posters, prevails in the computer game industry and modern cinema, popular in amateur work. Causes of rapid displacement of previous funds from these areas:

Availability

In order to create digital work of any level, you must purchase / have a personal power of sufficient power, a graphic tablet and several programs for computer painting. All this will cost ~ $ 1500 (most of this amount - the cost of licensed programs) in the initial version (professionals buy more expensive computers, monitors and tablets, but they only increase the convenience of work).

High speed

Especially critical in the field of paid artistic activity: design books, movies, games. Specialized programs for CG artists (for example Painter) contain a large number of tools accelerating work. The choice of the desired color is the case of seconds (unlike traditional painting, where it is necessary to mix the paints to get the desired color - requires experience and time), the choice of the desired brush / tool is also an almost instantaneous operation. The ability to cancel your actions, as well as the ability to persist at any moment of your work and return to it later and a large list of features and advantages - all this makes the work of a professional artist several times faster with the same quality. In addition, computer work is immediately ready for use in digital cinema technologies, games, layers - canvas written by oil, must be pre-transferred to a digital view.

Unique toolkit

For example, working with layers or applying textures from photos to the sections of the picture you need; generation of noise specified type; various effects of brushes; HDR paintings; Various filters and corrections are all this and much more is simply not available in traditional painting.

Perspectives

Traditional art has almost reached its limit on the perfection of equipment and funds in the 18th century. Since then, nothing new has been added - still you have pigment, butter (or their finished mixture), canvas and brushes. And nothing new will not appear. It is fair to say that modern computer painting is still far from the best practitioners of the past of the past in terms of quality and scale work - but it has where to develop. The monitor resolution is growing, the quality of color reproduction increases, the power of computers is growing, and programs for digital painting are changing and improved, there is a fundamental ability to create new ways and devices for working with color / output color (projectors or holography).

Easy to master some groups of people and simplicity

If you know how to work on a computer and are inquisitive and energetic person - you will not be much difficult to figure out the interface of computer painting programs - it is the same as most of the Windows programs + is a completely logical toolkit of a digital artist. On the Internet, both paid and free video tutorials on work in a particular program are available. With regard to CG-Art'a programs - such video tutorials contain the record of all stages of the operation of the digital artist over the picture.

Disadvantages of digital painting

Difficulty of development

Currently, very few schools or more serious educational institutions, training in this specialty - digital artists become mainly the most energetic and inquisitive people and especially children who know how to self-study and find information on their own; Designers and polygraphists (having experience with graphics on PCs); Most of the famous digital artists have completed educational institutions on traditional painting and only then independently switched to CG art. Also, a modern digital artist is unthinkable without the Internet (communication with colleagues, employers, the search for new programs or methods of drawing, etc.) - And he is not all anyholate. There are practically no books on creating drawings on the computer, but the situation is gradually improving.

As of 2007, the situation is in a rather good position - at the moment there are quite a few different educational resources for the preparation of future teachers from digital devices. Methods for working on a computer with a graphics tablet and various programs allowed to make a media study. In the near future, such courses will be launched in the main pedagogical universities of the country, which in turn will later be favorably affecting schools and other universities when receiving new teacher personnel, which have a good experience with media english and digital painting.

Current Limit of Computer Engineering

Modern monitors still do not work in permissions close to the resolution of our eye. That is, the monitor is not able to withdraw such a number of details and details, which can ensure the observation of the body of the same size of the classical painting site. You can print your picture on the printer - but it generates a third CG-art'a problem:

The problem with the conclusion of a computer image on the material carrier

Monitors operate in RGB color space - 16.7 million colors. Printing on paper cannot physically cover the whole range of colors - CMYK color space covers fewer colors and shades. At the moment there are and increasingly used inkjet widescreen photo printers, such as Canon or HP. Such printers operate in the RGB color space with a resolution of 1200-2400 DPI and can print on various, sometimes exotic, printed media. However, the cost of such works is very high. Monitors capable of showing all the color of the pattern (and having a brightness, contrast, color), have a too small resolution that does not allow to show all the details of the pattern (do not show it in full size without interpolation - more than 1-2 megapixels can not show a regular monitor simultaneously , special and fairly expensive LCD monitors can show about 8 mp).

The problem of copyright

The one who has the original (source) pattern of the pattern is the owner of the pattern. But, like any digital information, the file can be copied and replicated in unlimited quantities without any tangible costs. The simplest example of the protection of its drawing is laid out on the Internet of a reduced copy (usually professional artists draw in a large resolution - 6000 × 10000 pixes and even more - it is convenient to draw parts, and the Internet lay out a small version - 1600 × 1200 or less; or even a fragment). In this case, who has a great version of the drawing, he is its author and the owner. Copyright on a digital drawing is easy to change and real help from its presence can only experience well-known artists.

Links

External Links to Russian-language Forums

where artists communicate all directions

  • - Forum 2D artists. Founder ASH.
  • Skill.Ru is a site of creativity, where every person can accommodate his work (any - from photographs to poems) and find out the harsh public opinion on their account. Or get well-deserved recognition during life is how lucky.
  • Hofarts.com - Forum with a specialized section "School" and the magazine of CG news.
  • Guro Art Forum - a specialized forum, founded by the famous artist Roman Guro Gunning in December 2002
  • Cgfight.com - a forum specializing in "fights" and contests of artists (including command) among themselves.
  • CGTalk.ru - Forum on CGTalk.ru
  • Manga.Ru - Forum artists in the style of "Manga"
  • Real Time - a real-time school subsection. One of the few institutions that educate computer art in all directions (2D, 3D). At the beginning of the development of the forum, the direction of the picture was led by the most famous Russian CG artist - Anry. At the current time, the Forum is lowactive, but the archives are very useful both beginners and professionals.
  • ArtTalk.ru - Community of creative people
  • Render.ru - Online Magazine on Computer Graph and Animation
  • artburn is a collection of CG artists.
  • "Defined aesthetics" - a community of young artists. Founder famous artist Ketka.
  • Sketchers.Ru is a slightly younger resource having many convenient features (magazines, galleries) for artists. Based on January 17, 2004 by the artist / designer Ajdzhi. At the moment, this domain does not work. 2010.01.10
  • ecreatorman.com is the original site to create collective digital canvases.
  • Pointart - portal for artists.
  • DigitalBrush - Copyright Gallery leading artists working in the "Digital".
  • Arttower.ru - artiforum dedicated to computer graphics, drawing and photography. ARTTOWER MAGAZINE Email Magazine is produced. Contains a regularly replenished catalog of lessons for beginners.
  • - All about graphics, arthorum.
  • - Design and graphics.

External Links to Foreign Forums and Communities of Artists

  • pixiv.net in Japanese

Digital Painting Programs

Free programs

  • GIMP - raster graphic editor, as suitable for drawing.
  • MyPaint is a drawing program, endless canvas, a lot of brushes and a minimum functional.
  • Krita is a drawing program, part of the Calligra Suite package.
  • Alchemy -
  • Inkscape - vector image editor, designed for drawing.

Proprietary programs

  • Painter - a program from Corel for digital artists.