Where Cruise is risen 2 dark water. Passage

Where Cruise is risen 2 dark water. Passage
Where Cruise is risen 2 dark water. Passage

Preface

When will it still be possible to make a real sea journey to the edge of the earth, in order to kill the godsevy goddess Mary? Risen 2 is ready to give us this journey on the path of which we will be waiting for the Sea of \u200b\u200bJungle with their inhabitants, caves and interesting NPCs. And at the end of the journey, the brave captain and his team and at all will be to meet with the main maritime monster - Kraken, whom even the most avid pirates fear. Are you ready to go on this journey and join a fight with a huge squid octopus?

Caldera

So, we meet our hero who are aged. Thousands of devils on the chest of dead man, and he is drunk in the insole. The best friend in recent years has been rum in recent years. Like recent years, our hero is lonely, suitable and drunk easily flooded in her cabin, as suddenly his old familiar Juan called us to the commandant.

So, climb. We grab everything you need with you. We go out and cross the Juan again. A small conversation and we go to the commandant. Find him at the gate. I chat with him and get the task - to explore the coastline. We need to look for survivors. Go down to the goal. Juan will open them. We continue to search. It is not necessary to look for a long time, as it will be stumbled upon a girl who fights off the demons. There is no time to think about. Give our sword and ... and how to be with sandy? In general, pray to them and save it. It turns out that this is not just a girl, but Patty. From the conversation with it we know that Kraken can and you need to kill. To do this, first of all, it is necessary to find her father - steel beard. Of course, we will have to go to the Adventure on the island of Takarigua.


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Go back. We go to the head of the warehouse, which will ask to find the wreckage to be seized and find some whole boxes with supplies. We go ashore and easily find boxes. There is nothing complicated here. Now we need to talk with Carlos. From the morning we go to him. We communicate with Carlos and Sebastian, you can participate in the training of bosa. We also get the following task.

Of course, we are sent to Takariguuu. Patty will wait for us in the yard. We go to the port on board the ship Black Betty. Soon we sail.

Takarigua

Alas, but the Inquisition, in the ranks of which we were, will decide to drive us out and quite officially. Well, nothing remains except to try yourself in piracy. Patty with us. Find Sebastian. We go together in Puerto Skarico. We find rocophore and listen to his report. Unfortunately, the local ruler di Fuego does not know how to lead. He resembles the Great Pu. Do not forget to go to the governor, since it is from him we will find the map of the island.

So, we get the card and the first task - find the lair pirates. We leave from the settlement and get through the card to the village of Pirates. There will be a ship in their lair, on which we will find a steel beard - Patty's father. Papshka will offer us to enter the rows of pirates, but you know that for this you need to perform a number of tasks. We carry out a number of simple tasks and enter the ranks of floating under the black flag.

Do not believe, but not for our rum alone was another time. Steel beard loves rum too and does not want to float without it. We need to help the brandwater who can make a sufficient amount of Roma. It is necessary to fulfill the tasks delivery of sugar and waterpath. We repeat the brand about their implementation. Then discuss the taste of drinking with a steel beard. Now you need to get things. For starting a hat. You can find it at night when Morris notices the like in the hat and starts a dump. Then Pedro near the governor will send us to Carter. He can buy the necessary clothes. Real Pirate Truck and Treasure Card. Find Vasco Tower, and go to the southeast from it, and then take the course north. You will find the temple. Here will be a carcass and a map with him. The map shows the treasures. Copy and find a pickle pipe.


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We visit the tavern. Here we will meet O'Brien, who is only fluttering about what has buried treasure. We must play with him the game "Who will drink more." Bore a painnioler at the brandwk - it will not be easy. In the future, the place of the treasure will be marked on the map. Talk also in the tavern with a mix. As soon as we get out the outwards, it is observed on the brahnik, which is asked to post at night behind the mix. The city falls asleep. Chat again with the brahnik and carry out surveillance. It turns out that the mix is \u200b\u200bserving drifts. Kills and mix and these wounds.

We find Largo and learn from him valuable skills. Then go to the malene. It is located on a steel beard ship. It is we will open one chest with him. And finally, it will be necessary to hunt for crabs, but before that it is necessary to master the "punch foot". We find Blake. He will suggest killing crabs. It is necessary to kill at least three. Golden get and task will be performed.

After the fulfillment of the above described, a task will appear that will send us to another island. In a pirate lair, our beauty will stand. Go on the road!

Coast of Sword

We continue to search for weapons that kill Kraken. We go to the island of the coast of the sword. So, we sail and immediately go to the tower. We find here the pirate of one and chatting with him. Unfortunately, it is here that there will be a disassembly between the ST (steel beard) and followers of the crow. We observe all the matter, and now we choose whose side we will. Choose between the inquisition and the aborigines.

Well, let it first be inquisition:

So, we go to the Voron ship. Art (Steel Beard) will indicate us the road. Follow him. At a certain point, we decide which expensive to pass. Then it will be necessary to look at Puerto Isabelle. Watch out. We learn from Franco that Sebastiano is already here. We find it in the uppermost part of the fortress and learn that the Voron ship has long gone to the bottom.

Sebastiano asks to find Venturo. He must observe the temple of the Earth. To find it, talk to patrols, which are a whole chain lead to almost the temple. Over the city, look for tracks on the stones that will lead to it. We find it and communicate with him. Now we need to undergo confidence in the Crow's servants and the Aboriginal themselves. Immediately a task is that we need to follow Venturo. Well, go for him. Again, we give a choice in actions. Kill the basil and defeat the pirates of the crow. Do not forget to open a basil chest. Then we return to the city and we repeat Sebastian. He will send us to the Webster who will give us Musket! And also musketeers in addition. Now we are looking for Alcasar and chat with him. He calls us the names of the fighters who need to be found to start, informing each place of events. We find bartolo. This scattered outlet of the pool has lost its gun. At the entrance to the city we will find Eysebio. It turns out that he has a certain Tito debt. We deal with other people's debts, and then pick up a shooter in Tito.


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Martinez we find near the city. He needs to help the murder of a large cat, which hid in the cave. Near the Tower of Inquisition We will find Sancho. It will be not far from entering the cave. We kill Pirates and Sancho with us. Then says Venturo that everyone is assembled. We will find the rest near the entrance to the city. We go to the temple and kill Malus. It is necessary to kill at least eight little males.

So, now we have to compete with the Raven himself. After that, the titan is fighting. It is necessary to fight him in a special way. To begin with, we will shy away from the lump, then at the moment when he opens his heart, throw a spear. Then fight him to hand-to-hand and all.

Now for the aborigines will pass:

We are looking for a daughter of the leader among the Aborigines named Chani. Communicate with her. She will ask to find and free tagan. It is sharpened in the Tower of Inquisition. We find it, but the grill is closed. We will find the key in the grass to the right of a bunch of barrels opposite the tower. Guard Beam, and we release tagan. We run behind him. Then we will be asked to find Shaganumby. He will be near the cliff. We return to Chan and tell about the circumstances of affairs.

So, Chan asks to find an idol. Talk to the village, and you will find an idol. Give it Chan. Now you have to get into the temple. We go to Samir. He will ask us a couple of questions. The answers are as follows: Jizaklya, I am a spy of the Inquisition, Commander Carlos. In general, answer honestly. Then we fight with it and pass to the temple. Inside are talking from the chants. We take an idol and put it on the altar inside the temple.

So now it is necessary to resume the supply of gold in the temple. To do this, find Capua, which will create an idol. Contact the Jugs and Natsui for help to collect us herbs. Using Lin Chard Gold. Kapua wants to get jade. Hicko is ready to help us with this, but a strong conductor is needed. We go to the specified cave and produce four pieces of jade. Let's give Capua. Hico, we escort into the village. Find Natsui. It turns out that she lost the bags in which they were seasoning. Collect and return. Nothing difficult. Then Yuzuki take the grass, Mmm, and return her back.


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Now we create a real voodoo doll. It will take the hair that we will find at Jim. Hair is small. We need another doll, teeth, eyes and jade. All this is collecting and showing Natsumi. A doll is creating on the altar and show the chants. It's time to use our doll. Find Jim and use it on it. We give the debt a grave and buy a bottle of Roma. Roma give a speed. Strong everything you need and give Floyd. In the temple, talk to the Bakir. And now Ralm. We give a doll of the chants. We go back to the temple. Kill savages at the entrance. And the same battle with the raven and with Titan. After that, the temple can be completely repurchased. Consider, we get a hat st (steel beard) It is important to keep it until the end of the game.

Well, it's time to sail. To begin with, I chat with Sebastian commandant. Then we find Patty and go along with it to the port. It is necessary to carry out a small such sabotage. Patty will give nails to bring the guns. The gun, which on the tower easily neutralizes at the time when the guard turns away. For the other three waiting for the night. We are waiting until the guard goes away and portatype cannon. Now you need to get water on the road Fresh. If you are at the sightseeing of the Inquisition, you can ask for a sophia, but in return she will ask her three gold masks. For aborigines more interesting: Create a voodoo seabastian doll. Do not forget to find his hair in his room on the table (comb).

Use Sebastian to order to migulify water to the ship. Now choose yourself the third partner. Again, it all depends on whose side we chose: Venturo or Chani. Now we need to free the housing. He has the information you need, and we will help him with escape. Cradle the key from his camera. We will find the key from Sebastian. Alternatively, you can not steal anything and just a pretty palp on the tower. The gun is located near the lower gate. Then you take a housing to Patty. He will become the fourth member of the team. It remains to get a new ass. To do this, simply inform Patty that we are ready and take the ship by force. Now we can again continue our adventure.

Caldera

Return to Caldera. We meet with Carlos. We carry out the necessary quests. We need to find out where the captain Garcia is holding their way. Talk to the main thing in the Trade Guild. We will open the gate to the city. But the guard will not pass us. A conversation with him will not lead to anything. We go to the room from the bottom, opposite the kitchen. Find a document. Then give it to Pantaleo. You can find it at the hotel. Here there is an altar where you can create a doll.

We use the body of the guard of Mauregato. Go to the Supreme Council. Tell Kustodio that the meeting begins. You can then turn the life of some people. Then come back to your carcass. The exit from the hotel will arrive. He will say, Azuro wants to meet with us. We go to the house of Azuro. It turns out that this most Azuro sharpens a tooth to the Mauregato and in the case. He promises us help. But before we run into the Supreme Council, we need to get the clothes to the courier and a letter of messenger from Mauregato.


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Messenger rags will find at the hotel at Pantello. Special ring will find on the second floor of the house of Mauregato. Print Return Azuro. With it, he will make a dip and give it to us. Then we need to get into the archive of the Supreme Council. Soak custody and forth. We meet with Cassandra. She asks us an example. The answer is as follows: 2 cabinets and 15 empty cells. In the same way, we find a book that exposes Mauregato. Then I still go down to the archive, where you need to find a book on the decision of the Supreme Council (decision of the Supreme Council) from it, we learn that Garcia is floating to the Maraca Bay.

Maraca Bay

First of all, we find a boat and go on it on the ship of Garcia. In his cabin will find a magazine. Then talk to Patty. From the diary we learn that Garcia moved to the temple of fire. First of all, you need to find Currents. We will find it in the village of Aboriginal, which is located in more often than the jungle. After we find it, talk to him. He tells about the secret passage to the hidden valley. From the conversation it turns out that this passage is in the cave, what a village. Then we are looking for Shaman Osama (no, not bin Laden). We take the blood of our ancestors. Do not believe, but Osama will help us and say that Currents is Garcia, only disguised.

We find the wall of the fire, drink the potion and go on. Further everything is simple. We move forward. Of course, do not forget to chop your enemies. In the end we kill Garcia and get artifact.


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Yes, now we are here. We continue the search for weapons against Kraken. Antigua is a kind of pirate port. No worse than cakes. So, learn and we are looking for about various artifacts. First of all, we need to get the treasure of Garcia. Find a large waterfall using the card and raise it. Here we will find the gate of an unusual form. We pass inside, then in the cave. Here chopped with enemies, and at the end dig a chest.

Then we get the task "Sesame, Open". You need to open the gate, but for this you need a password. Password will find in the journal Garcia on his ship. Garcia is the coolest - an amazing password, isn't it? We use it at the gate.


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So, the barrels with gunpowters can be laid at Rica. Take him a treasure map and our barrel. The same treasures will then have to dig. We will find a gun at the Wilson gunsmith, but it will not sell it so easily. Arrange him a date with a pleasant Grace, then everything will be okay. Grace will require a whole 1000 gold - notlabo. Then it turns out that Wilson laid the gun to Donovan. Return it to the owner. Unfortunately, the Donovan does not return the gun so simple. If we overcome it in the rifle duel, then our gun. It will be necessary to hit the target of ten 8 times.

Ruleie ... Go to the tavern and talk to the Morgan. He will be happy to go to us. But this asks a certain tour with him. First, overcome it in fencing, then, sorry, they caress with him in ..., well, you understood. Then also on targets shoot with him. Find waterproof. He will also ask to deal with Butch. We beat him and again ask the waterproof Miles wearing water. In order to beat Butch to athlete him about the treasures in the cave and go there. The fish remained about which I agree with the fisherman Eddie. Unfortunately, they prevent them from fishing some creature in the grotto. Kill her, and at the same time save Dankana.

Now we sail to the island of thieves. Miraculously save with this by God forgotten Islands. We visit Slalar and Alvarez again. Then we meet with a slave on the oat-blood square. Unfortunately, you have to arrange a bloody duel. Do not forget to search his body. We speak Alvarez.

Vorov Island

Sit down to the shore of the wondrous island and go beyond the slave. We approach the cave. Our satellite refuses to go inside. Well, we go there yourself. Inside, we detect the box, but the passage is littered. You have to get out from the other end of the cave, which goes on the grotto. On the way, Mary's servants will come across, as well as termites. We choose from it and follow the coastline. Unfortunately, we do not find our ship in place. It turns out that this freak ran away with him.

We will meet Gnome Jaffaar. Oddly enough, but it is he who will help us. We go along with him deep into the jungle to the abode of the gnomes. Find an ulve. He will ask to find Kalila who disappeared somewhere. It will be easy to find it, but he is afraid to go home, as it is afraid of huge crabs. We kill them and come back with Kalil home. Find the Seeks and help him. He lost the crown, more precisely, its termites dragged into the cave. Find it and return. Now find Nuri. He really does not know how to talk. Show him a shirt. The cute will want a black pearl, which will give an ulve for performing the task. Give him a pearl, and he also gives a shirt, like the other heroes. Now you can begin to build a raft with Jaffar. Find him ten logs at the place of shipwreck. Near houses of dwarves are Liana. It is necessary five pieces. Poski and Nuri will come to the rescue - ask them. Then we are given to Jaffaar and it builds a raft. Meet him on the West Bank and you can float from this island. Swim on Takarigua.

Dead Island

After Takarigua, we will go here. Our crew is afraid to go down to the island. Well, what to do, let's go alone. Go to the goal. To the left of them will be a chest in which Garda will be. Then climb the stairs. We meet Aboriginal Dao. He is sure that Mara prevents Snu dead and it is necessary to calm her, so helps us.


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We are swag. Now make it easy to the kingdom of the dead. We need a potion of false death. For him, ingredients are needed, which can be found here. Carefully and pretty well. At the entrance to the temple, collect 5 black lotuses (flower) and 6 portions of grave dust. Potion Our. We use it on the altar and get into the kingdom of the dead. You are a damned artist Nael. Now we need to make a scepter with a skistop. Find a hunter skull. Find a motge, listen to him and help him, and in return he will give us a hunter's car. Find Akando. He was a thief, so it can not be so easy to leave this world. It is necessary that someone and his rogue. In his crypt you will find a chest. In this chest, our reward. Nael has a keeper from the chest. Find Cusco. We must overcome him in the battle so that he left this world. Naga will not make himself wait. Of all things obtained we collect the Scepter. Take it Tao and he will call us a steel beard, and he will tell about the place where the temple of water is located.

Scoccus
Takarigua

Spoiler

Pike Treasure
We will find the body in front of the temple in the center of the island, take the map from it. The treasure will be buried here, just pass a couple of steps forward towards the temple.
Treasure about "Breed
To get the card you need to change its owner. As a rate, you need to put 500 gold, or a trained mardy, or an earring with a black pearl Largo. The treasure will be buried on the north beach from a pirate nest.

Coast of Sword

Spoiler

Treasure on Puerto Isabella Beach
We buy the card from Sofia for 100 gold. Casket is located on the southern beach from the city.
Treasure on the Indian Cemetery
Map can be taken from the bottle on the east coast. The treasure is in the depths of the village cemeteries in the southern part of the location.
Treasure in the Valley of the Jaguar
The map is located in the left branch of the Yaguar cave, in which we come across the quest Martineza (to find it through the gate at the second level of the city and come to the development). The treasure is located on a small plateau right in front of the cave itself (if you stand back to it).

Caldera

Spoiler

Treasure on the beach at the fortress
Get the card after you take a hacking in the barracks. Then go to the beach to the crystal cave and dig a treasure in which you will find Scroll with one tooth .

Dead Island

Spoiler

Treasure in sclepe
The map can be found in the city of the dead in one of the houses in the arena. To get to the treasure, go towards the temple of the thieves, take care of the ledge and continue the way on the right side. In this treasure you will find Hook

Vorov Island

Spoiler

Treasure in the Valley of the Dwarf Eater
We buy the card from the Ulwi merchant after the quest "Missing Gnome". Casket is in the valley. There everything is clear in the marker, so I will not describe in detail where the cross is located.
Treasures in the sea
Map Find in the previous treasure. For a storage, we go to the northern part of the island in the rocky gorge filled with the sea. We go along the bottom of the gorge to the end and dig of value.
Treasure in the cave
The map is found in the bottle on the east coast of the island (next to the slave cave-trap). For a storage, we go from the location of the bottle towards the grotto, the left of which will be a cave with the crossed you need. Caution, he is guarded by a strong drowned man. I wasting Haru, throw a treasure and get Parrot feather .

Antigua

Spoiler

Treasure on the West Beach
Map Find Admiral Alvares in the chambers. The treasure will be on an island in the north-west of Antigua. There we will also find Left boog .
Treasure on a rocky plateau
We buy the card from Quinna (sits east of the city). We go to the northeast beach, find rocky ledges and climb on them upstairs. So treasure.
Treasure in a grotto
I get a card from Duncana as a reward for the fulfillment of the quest "Forgotten Fisherman". The treasure is next. From the place where you dealt with Clabutherman, go to the left branch of the cave.
Gibson's grave
We take a map from the room on the second floor of the tavern (I buy the key from Quinna). The treasure is located in the cemetery to the west of the Captain House. Here we will find Silver mask .
Treasure Garcia
We will learn about the ladder in the course of the main plot of the game when reading the ship's Journal of Garcia in the Maraca Bay. The treasure will be behind a large waterfall. You will need to call the password "Garcia is the best!".

Maraca Bay

Spoiler

Treasure on the pirate coast
We take the map in the cabin of Garcia on his own ship (moored in the northeastern part of the bay). Caskets find in the north of location.
Treasure in Panther Cave
For the map we go to the northeast of the bay, looking for a checkbox with two skulls and a chest next to him. Card inside in a bottle. For a storage, we go to the cave, where they killed the Panther on the quest about the competition of two applicants for the title of leader Maracaytsev (it is located next to the plateau where the fiery pepper grows).
Treasure in the Lost Valley
Card We buy from Malayk in the village of Mlow. The treasure will be buried in the lost valley in the north-west location. It is possible to get there only at the end of the quest "Hidden Valley" and to mult with itself the blood of ancestors to overcome the fiery wall.
Treasure in hunting grounds
Card we get from Aborigina Khan for killing an alligator. From the lake we go south, bypassing the pirate camp. The cross will be in front of the cave leading to the fire temple.

So, as soon as you finish watching entrance videos, you will find yourself in the headquarters of the Inquisition. But do not be afraid, no one will arrest you. This is the last stronghold of people, the last point, where a person can find a refuge in the old world. And you get the first task. Simple and banal - " Meet with commandant"As you can understand from the name, we need to find the main thing in this chamfer. But first, we first have a room and take all the valuable, because you need to somehow bother you. Next, check in the log Displays the destination point on the map and move there. Coll On the way with Juan. In general, during the passage of Risen 2 Dark Waters I advise you to speak with as much as possible people, because you can collect the maximum number of information you need. When information is no longer needed, the characters sometimes speak just interesting things. In general , Rise on the stairs and talk with Carlos. The result of the conversation will be an interesting video that will make you think about something at all trying to take it or more correctly will collect things and get to rest somewhere far away? In general, the task " Meet with commandant"Completed and can be safely accepted for the following.

And then we are waiting for the task " Study of the Beach"In the passage of Risen 2 Dark Waters, which is just beginning, this is the first task with the need to explore something. And it would be better for you to treat him with seriousness, because no one knows what you can expect from just a shore. In any case, wear weapons And come to Huan, who needs to report to this. You did not forget to take an affordable weapon in the initial room? I hope that there is no, otherwise you will have to fight with bare hands. Well, okay, the passage of Risen 2 Dark Waters will change us down to the sand. There we are awaiting another video portion of passage. On this " Study of the Beach"Ends and the task of" Save Patty "begins. As you can guess, we will now fight. Let's stay in more detail on the combat system in Risen 2 Dark Waters.

So, Gothic makes itself felt. Give the weapon and to stand in the rack, you need to keep the right mouse button. The left button you will attack. Not very convenient at first, but throughout the passage of Risen 2 Dark Waters you will get used to this scenario. By the way, to shoot a gun sufficiently press the "E" button if you did not change the key destination. For example, I immediately reassigned it on "Alt". I just thought it was so more convenient. But back to our passage. When the sandy devils are dead, you can safely come back to Carlos. We pass on the mark on the map and perform the task " Talk with Carlos", the result of which will be the next video. When consider - take the next task and go to the ship. Get there simply, especially if you put track tracking on the map. On the bridge you can find Captain Sebastiano, which should be reported on arrival and readiness to send. Well, The first, the most simple terrain in the passage of Risen 2 Dark Waters behind, can be a little rest ...

Takarigua

So, we arrived in Takarigua. It is here that the full passage of Risen 2 Dark Waters will begin, with constant tasks, voltage and interests. And as soon as you arrive in Takarigua, talk to Patty. As you could guess, she will become our first accompanying. Bed from such satellites, to be honest. Well, yes, you can not get anywhere, the game imposes it to us in the "colleagues". When you finish chatter from Patty, talk to Sebastiano, he will tell us a lot of interesting things and will give the first task on this section of the card. " Lair Pirates"That we have to find.

But first, go ahead and listen that you will tell you the guards. At the entrance to the village of Puerto Sakaliko, it is better not to swear, because we have to spend some time here. Immediately talk with Rocca, a local lieutenant who does not have anything in common with a funny rodent of a famous cartoon. However, in the passage of Risen 2 Dark Waters you can make sure in the opposite one. Immediately take the task " Pirate post"That you do traveling, not even noticing. Talk to Pedro, who will tell us how to get into the opposite part of the island. There will immediately be an additional task" Map of Takarigua Island"True, to get a map, we need to talk to Mr. Fougo, and he will not take us in dusty clothes. Well, let's change around. And, at the same time, stocking products for travel. These are two additional quest" Durable clothing"And" Provit"In principle, it is necessary to perform them all because they are very helpful in the passage of Risen 2 Dark Waters.

In order to make the task " Provit", We go to the house opposite the headquarters. As you can see from the situation, we were in the kitchen. Well, let's talk with Osorio, which sells products. Voila! The task is done, you can simply not buy anything. To perform the task" Durable Clothing "is enough Getting to the dun, which is the largest tower in the city, and on the side of meeting the Carter, who trades clothes. Capure at least a shirt, I will not lose you. Now it's time to take the next plot task in the passage of Risen 2 Dark Waters.

Quest " Map Takarigua"Makes us to go to the main square in the village. Find a large building, located right there and enter it. You will immediately meet the guards and refuse to skip. But, referring to Mr. Fuego, we will still pass. Fougo himself will be ready to sell us a map And another bunch of extra junk, which, in principle, can be worn in the passage of Risen 2 Dark Waters. When purchases are made, you need to look at the map. If you look, you will notice the gate drawn in the right corner. Over them is the image of the ship. Well It's time to move to pirates, because the passage of Risen 2 Dark Waters will not do itself. In order to pass the mountains, use the cave in the center. You will attack the aborigines, macales and strange creatures, called warts. But the task " Map Takarigua"Inappropriate leads us forward.

So, we got to the entrance to the lair. In order to get through the main entrance, we need either the skill of intimidation, or the skill of Krasnobay, both at the level of 15-and. Otherwise it will not work out through the main entrance - Pirate Fens will not miss us. If suddenly it turned out that both of these skills are in a deplorable state, then let's find another way. Just rise up on the map, put your hand on the rock for orientation. On the way you will meet Blake, which is much more negligent about your duties. Come to the house, talk to some Curtis. Now it's time to the ship. Look at the video, talk with the steel beard captain. Patty will leave us, well, well. The task " Map Takarigua"You can read performed.

But the task is characteristic exclusively for pirates. The task " Without Roma will not leave"It's very simple. Just go to the brand in the tavern and ask why he does not send rum to the ship. You will learn that he had neither sugar, no water. How can it be boiling rum? It is logical that for the delivery of both ingredients will have to perform two Different tasks. Immediately give a letter from Mr. Fuego. Task " Wateron"Made it elementary. Just talk to Curtis and find out where three Pirates Colby, Doggs and Fosters are. It turns out that they are on the beach, a little left of the ship on the map. When you get there, talk to Colby, who will tell why two other pirates quarrel . It is best to defeat both and send Colby on the watch.

Now execute the task " Sugar delivery"In order to get the last ingredient. Check this task on the map and go to the lighthouse. Find Jack and perform his task for the destruction of termites. Do not do anything, just go and kill all evil bugs. Further go to the cave, which is The lair of termites. There you will find the desired sugar. It is enough to collect 7 bags with sugar so that they are enough for a portion of Roma. I'm afraid to imagine how much the pirates fall out in the passage of Risen 2 Dark Waters. What time is it time to return to the tavern to the brand. When You will give him sugar and find out that the water arrives again, the tasks can be considered met. Practically. It remains to complete the tiny task " Sugar delivery".

Go back to the lighthouse and talk to Jack. When you finish the dialogue, go to the tavern, climb on the third floor and talk to Alistair. Now go down and speak with the brand, because the rum never delivered. Although, after an impressive dialogue, the consent will still be given and it will be possible to go to the steel beard in order to tell him about the fulfillment of the task. And, despite the fact that we saved his team from painful death without Roma, we will not take us on the ship, motivating it by the fact that we have completed too few feats, and the steel beard does not take unknown personalities on your Lohan. Well, not so scary. We again move to the tavern and speak with the captain of "Brian. Here I agree to take us on board if we deserve His trust. And I will give the following task in the passage of Risen 2 Dark Waters.

The task is the eloquent name " Treasure map about "Brian"For a start, talk to Brian yourself and offer it to divide the bottle with you. In order to win the competition, you just need to drink the faster of the pirate itself. It is not difficult, there will be enough training pairs. When you can compose to him, put on the con Map vs. 500 gold. True, first you need to bring him a bottle of an painor that has a bartender. Buy, come back, give up and enjoy the game. When you have a victory in your pocket, you will receive a treasure map. But for the excavation you need a tool that you can buy Flannigan. There is a shovel 150 gold. And the truth is the golden thing! Look at the card and move to the marked point. This place is next to those guys we sent for water. When you put in place, in the passage of Risen 2 Dark Waters will be The first treasure is available. Take everything and enjoy. But you can still not go to the steel beard yet, because it still will not agree to take us on board.

Well, where else can you get the task, except for the tavern? Go there and find out something on the topic of mix. This question will open the task " Persecution at night"For a start, you should wait for midnight. This can be done by simply bypassing on the bed. In the passage of Risen 2 Dark Waters in this way you can spend a significant number of time. When midnight comes, talk to the bartender and agree to pursue the mix. Attention! You need to go, And not run. You can change the move mode in the settings. When you proceed for Max to the shore, you will see a new piece of video. When you see, you will have to kill and mix, and drowned. Here it was not easy to bring it ... Take trophies and move to the owner The taverns who have taken the task. True, the steel beard will still refuse to take us on board. This is not enough for him. Well, okay.

Takarigua

Takarigua is an island in the South Sea, covered with impassable jungle. Here, using the work of slaves, in local plantations, the Inquisition grows sugar cane. The demand for reed sugar in Antigua is very large, because it makes rum from it, which is famous for the entire South Sea.

Puerto Sakarico - the main base on the island; There are soldiers of the Inquisition Watchman slaves. The situation on the island is not easy - people disappear from it without a trace. These inexplicable disappears very much do not like the Inquisition, since they interfere with the production of Roma. In addition, as if other troubles, there were few, on the island, it seems that pirates settled.

But besides pirated dwellings, there are still full of dark and unexplored places that cause shiver even the most brave adventurers. Our map of the island with important labels will help you do not get lost during a dangerous journey.

Points of rapid movement

A - Puerto Sakarico
B - Vasco Tower
C - Jack Tower
D - big gate
E - Pirate Nest

1 - Osorio
2 - Pedro
3 - Roquefort
4 - Di Fuego, Sebastiano
5 - Largo
6 - Riley
7 - housing
8 - Tompkinx
9 - Vasco
10 - Jack
11 - Waterons
12 - Barney
13 - Flannigan.
14 - Curtis
15 - Stone.
16 - Blake

Important places

1 - Boat.
2 - slaves housing
3 - Sugar Plantation
4 - camp with bed
5 - pass to the other side of the island
6 - old graves
7 - ore
8 - Wooden leg
9 - Pita body
10 - escaped slaves
11 - Ruins
12 - Cave
13 - Tavern
14 - Steel Beard Ship

Scene tasks

Durable clothing
Questodel: Pedro.
Task: find clothes to get to the reception to di Fuego.


The governor, as a significant person on the island, does not want to talk with a guy in rags, so we need decent clothes to go through the dress code of the Guardians di Fuego.


There are 2 ways to perform this quest: Find an old shirt in the chest in the barracks that behind the city hall, or buy a largo pirate shirt at Carter's guard.
After talking with Carter, we can buy a shirt from him. (Glory +150)

Find a pirate nest


You just need to come to a pirate camp
Award: Glory +50

Pirate post
Questionator: Rocfort


One of the first questrels in Puerto Sakarico is the head of the Guardian Roquefort. He also tells us that he has a letter for pirates. We agree to attribute it and get 100 gold for work.


We run to Di Fuego, which informs the letter to be sealed and run into the Lair Pirates. We give a letter to the Brownie.

Map O'Brien
Questodel: O'Brien.
Task: Get a map of treasure


After a conversation with Pianchug O'Brien, it turns out that pirates hide the treasures and that the search for treasures make an impression on them. He also fears about his treasures, which he sought somewhere on the island. He agrees to play the game on his card, but Unnamed, too, must put something on the con. O'Brine will satisfy any option: Monkey, black pearl (which we got in Quest Largo) or 500 gold. The third option I had to do more. After clarifying rates, O'Brien says that we will drink painful. It can be obtained from the brand. We bring about "Breyen Paintaya and the mini game begins.

The essence of the game is simple - we must grab the bottles with the mouse, and if you captivate unsuccessfully - it will fall and it will be necessary to shoot it again. The complexity is that after each drinking bottle - it starts to sail in the "eyes" and getting along the bottle is quite problematic. The mini game itself should not cause difficulties.
Reward: Map O'Brien

Treasure O'Brien
Questodel: O'Brien.
Find treasure


After receiving the card, the treasures of O'Brien find easy. But to dig them - we need a shovel. It can be bought from the flannigan merchant. You need to go back to the large goal, but, without reaching them - turn right. There we will see 3 people: Doggs, Phoster and Colby. They participate in the quests of Waterons. We pass by them and come out on the coast. We will try to attack 5 sand monsters, but they hope you will be able to)) the place where the treasures are hidden marked with a big red cross - not mistaken.

It will remain to click on the left mouse button and our unnamed chinned chest.

Cut the scores with Hank


After a conversation with a girl from the tavern, Holly, Hank will tell you that we have to do it. Refusing and beaten outward.
Glory: +100

Searches for steel beard
Our captain is in the lair of pirates on the ship, so after all the feats you can run to him on the ship.


Attention! Patty After this action leaves the group and then on the island we will run alone. So if unfinished things remained, it is better to stand with the reunification of relatives, Patty, I think, will not be upset because of this.

Become a pirate
Questodel: Steel beard


So that the captain accepted us to his team, we need to impress it. We praise our exploits that managed to accomplish:
- Good news from Blake (and if you won the contest, then we definitely talk about it)
- Absorbed scores with Hank
- Found Treasures O'Brien
- found the treasures of Piet
- liberated Largo from prison
- plundered the tombs
- destroyed crabs with Blake
- killed a traitor to mix and drowned
- solved the problem with rum

And we can only bring an oath, after which we sail to the next island.

Without Roma will not leave
Questodel: Captain Steel Beard
Rum for pirate as water for an ordinary person - is as needed. Therefore, the captain does not want to sail without Roma. It is necessary to solve the problem with the delivery of Roma with the brahnik.
The brahnik gives the quest ship sugar and waterpores.

Waterons.
Questodel: Bringer.


After a conversation with the brand, it turns out that he has problems with alcohol. The main components of the Roma explains it, it is sugar and water. As it turns out, problems and with the other. Thus, another 2 quest appears: water sugar and sugar trading. As for the water, the brahnik sends us to Kertis.



Curtis says that Doggs and Foster came up at the bar and for this he sent them to wear water. But one of them should go to help Fenssa on the gate. We have to decide who from them to send.

We come to our warring and try to talk to them, they say that this is not our business and refuse to lead a conversation. We approach the third, more talkative person - Colby. He enters us into the case. So, after talking, we have to decide who to send to the gate. Option 3: Doggs, Foster and, Actually, Colby. If you choose someone from the first two, they will dare to go to the gate.


If we choose Colby, Doggs and Foster do not agree with this and want to fight with us, but they can not even come to agreement and begin to argue, which of them will be the first. We are without a difference, we fight with them. After that, I am glad Colby, and we get a bloody Mary in the award.
We rent quests Kertisu, the brighter (+ rum) and Fenssa (+25 glory if colli sent)

Sugar delivery
Questodel: Bringer.


In addition to water, for Roma we need sugar. With him, naturally, also problems. The brahnik sends us to Jack, the beacon is caretaker, as it usually supplies us with sugar. We run to him and find out that termites selected all bags with sugar. Jack gives a task to destroy termites. Termites are located near the lighthouse, part on the street, part in the cave. Total need 7 bags with sugar, they are located in a cave
Glory +100

The invasion of termites
Kestodel: Jack


The old caretaker complains about the termites who attacked him. Help the unfortunate. It is necessary to find and kill 10 ordinary termites and 3 warrior termites. All of them are in the area of \u200b\u200bthe cave with sugar bags

Crab hunting with Blake
Kestodel: Blake


Captain Steel Beard sent Blake to guard the entrance to the Lair's Pirates. From the coast, large crabs are rapidly attacked. It's time to learn a dirty trick - kick, unless of course you do not know it. Blake offers to hunt for crabs with it, in parallel to arrange a contest. As soon as you agree - 5 crabs appear and hunting begins. The meaning of the contest is to kill more crabs than Blake.
Award: Depending on the result of the contest - 50 gold if losing
100 gold if you win + you can boast of this steel beard.

Treasure map of Piet.


Pete - a pirate who unsuccessfully went to hide his treasures and now lies next to the temple in the form of a corpse protected by 3 warts. Get his card is just enough to search the unfortunate corpse.

Pike Treasure


After receiving the card, we see that the treasure is completely close to the pirate. He even carefully left us a shovel - so that it was easier to dig a treasure. Copy on a large red cross and dig a chest. In the chest we see the legendary subject - .

The plunder of the tomb


Not far from the corpse of Nather, we see the old temple. We run inside and inspect there. Do not forget to pour out, having obscure sarcophagi. There are 3 passages: right, right and left. Gul's right to be right away, and behind him a pedestal with an idol. We take the idol with you. On the way back, be careful - the traps are waiting for us and if you do not press the gap in time - they will fall on the lower floor and meet the wig.


Not to say that this is a pleasant acquaintance. Moreover, at the beginning of the game. Two cramps and we boot. In the corridor on the left simply take the idol.

Persecution at night
Questodel: Bringer.


In the tavern of the Bringerh, we find a drinking mix of a mix and chat with it. He will ask Roma, well, pirate he is a pirate, rum like fuel. We give a bottle and he tells us that the steel beard is cursed. After talking about us, the brighter is called and says that he does not trust this type and invites us to trace where he leaves at night. We wait for the night and speak the brahlik that they are ready. We begin to follow the mix. To go near. As soon as we come to the place, we look at a small roller about the betrayal of this slippery type and get acquainted with the new monster - a drowned one. The new quest begins - the traitor and the monster.

Traitor and monster
You need to kill both, and mix and drowned. The drowned man is not stronger than an ordinary person, so there should be no special problems. We rent a quest to the brand and get a reward.

Side tasks

Map Takarigua
Questionator: Pedro
Task: Find the map of the island.
Arriving on the island, the first thing on the square we see Pedro, who introduces us to the case on the island and says that the card can be found from the governor of Di Fuego. For 100 gold, he is ready to sell this card.
Supplement: If you have taken a letter from Rocochet, you can persuade Di Fuego to give a card for free!
Award: Glory +50, Takarigua Map (after payment 100 Golden)

Help in the kitchen
Questionator: Osorio
Task: Find an assistant in the kitchen


Who can help in the kitchen? Yes, of course, we would help themselves, but besides boiling water and frying meat on the fire, we can't cook anything. So there is one option - Patty. To Patty agreed to help in the kitchen, the skill of red must be 10 points
After completing the quest Osorio gives another quest: Grog for sentries

Grog for sentries
Questionator: Osorio


It is necessary to attribute Grandmate, which protects the warehouse at the cane plantation. After talking to him, he suggests Tompkins about Groog. If you agree, a new quest appears: meat for cook
Glory: +50

Meat for cook
Take 5 pieces of Osorio Meat
If we agree to say Tompkins about the fact that grog appeared, he proposes to take meat for Osorio in return. Need 5 raw pieces of meat.

Hungry slave
Questodel: Assad.


One of the slaves on the plantation was very talkative, but he had such an exhausted appearance that he would like to help him at least. We give a provision, and it will be grateful to us. In return, he will tell that his brothers on the tribe fled into the forest and can kill us. If you have already fulfilled the quest "Reward for the head", we say that the escaped slaves are dead. Assada for some reason does not surprise.
Award: Glory +50

Distract alistaer
Questodel: Morris.


We run to Lola, it is usually located on the second floor of the restaurant. It turns out, not everything is so smooth as Morris spoke. He was still a deceiver and did not pay Lola for her services. We can pass Morris and say that he is still here or cover it. If you choose the first option, Lola will ask 100 gold for distraction of the alistar if the second, then 200. Establish you.


We are waiting for the night when Alesther's assistant - Eli goes to sleep, talking to Lola, pay her, she takes a Alister to the balcony, and in the meantime we look at the Brown room.
Award: +50 Glory

10 bloody kores
Questionator: Eau


Bring 10 bloody roots. Elusa says that his assistant Colby must be root. We run to Colby, he says that he has only 9 pieces and he is ready to exchange them only for 3 bottles of Roma. We agree, a good deal. One root to find is not difficult. We find and satisfied go to Elae.
Reward: Blood Mary Recipe

Fat roast
Questodel: Tompkins


Tompkins says that somewhere in the jungle, a huge warthog runs nearby. We have to do, no matter how surprisingly, kill him.
Award: +50 Glory

Reward for his head
Questodel: Di Fuego


The governor invites us to kill three fled slaves of 100 gold per head. Puting with him we can raise the price of up to 200 gold. We run into the jungle and kill three slaves. With the help of Patty, this task seems not so complicated.
Reward: 600 gold

Heavy chest.
Questionator: McLeene


Pirate McLeene tells us that in the hold there is a heavy chest and invites us to hack it with my laundr. To reveal it, we will need 25 endurance units.
Reward: 100 gold

Largo freedom
Questodel: Largo


Pirate tells us that Blacksmith Stone in the lair of pirates can give us a brand if we say and prove that they came from Largo.


To prove, we need something from Largo's clothes (pearl, bandana, jacket or boots).

Clothes of pirate
Questodel: Largo


Largo tells us that his clothes were removed, but he knows where every one of the parts is. Pearl at Carter in the ear, and he can sell a jacket, boots in barracks, bandana at Riley. After training, we can shoot boots at night, after Largo will teach us the craft of a pocket - we can drink a crankcase and pull the pearl from him. We just buy a jacket, and Bundan will choose from Riley in a fight.

Go for largo
Questodel: Largo
After liberation, Largo tells us that it goes to a pirate lair, we can go with him. You just need to reach the brawnik's tavern, after which the pirate tells us what will happen here if you need.

Largo clothing
Questodel: Largo


After we release Largo, it offers us 1000 gold for all your clothes (this is a bandana, jacket, boots and pearls)
Reward: 100 gold

Closed church
(Game Secret).


Opposite the gate of the pirate camp there is a temple. Unlike many of him like, it is not an ordinary scenery and can be opened with guns on the wall near the gate. Just just how to aim and shoot to break through the stone door.

Risen 2. - The game that after passing is already really and do not remember. Neither outbreaks of joy, nor curses against authors who allowed stupid mistakes, nor pleasant surprises, no bright replicas ... twenty-hours as if drowned in dark waters.

Pirate not the Caribbean

System requirements

Core 2 Duo / Athlon 64 x2 2 GHz

2 GB of memory

GeForce 8800 GTX / RADEON HD 3870

5.5 GB on Winchester

Recommended requirements

Core 2 Duo / Athlon 64 x2 3 GHz

4 GB of memory

GeForce GTX 260 / Radeon HD 4890

5.5 GB on Winchester

Utility - the root of the trouble Risen 2.. Her creators did not come up with anything smarter than the overclocking of the "German RPG" formula on the manner of the Pirates of the Caribbean Sea. The nameless hero was shoved from the ranks of the Inquisition and recorded in alcoholics-flibistra, Calder was filled with lava and exchanged on the jungle, and the old plot ends hid away, so as not to sigh of newbies. Now we wear armored camoles and leggings instead of medieval armor, deftly handle firearms on a par with knives and swords, heal the wounds with grogia, rum and "Bloody Mary".

Shaded power fields that kept us in the ultrasound remained in the past, because Risen 2. - Journey through the islands. However, the linearity has not disappeared anywhere. Let by the beginning of the second third of the act we will acquire a ship, no one will give float where the eyes look. Searches for four artifacts that can destroy the cunning marine ladd of Maru, do not leave freedom of choice. New locations occur on the map strictly at the sequence of the screenwriter, the quests rarely offer more than one solution, and often pops up the dull "bringing objects".

The most branching task when the hero should arrest or kill a deserter soldier in the Maraca Gulf, contains a scripting "bug", under certain conditions, preventing the main mission. More precisely, it is possible to go through it if you manage to finish the villain, his angry bodyguards and in addition to the polls of the distraught natives in unequal battle. Given that many of them are masters on shooting, it is easier to find the ancient "save" and replay the entire episode.

Cuts and Musketes are different as official reader. It is enough to improve the skills, to get a balanced "gun" - and the terrible mounds die on the "one-two-three". Why climb sruppache (especially since the animals are hopelessly stupid here, and people are too frustrated and use dishonest methods), if you eliminate any danger from afar? Particularly fun duels and battles with "bosses" - well, do not cope with the blade with a fireman! Marru is generally a sorry - the mermaid will shoot a long time in the rollers and ultimately gluits the flippers for thirty seconds.

Progress Regress

Of course, Piranha Bytes still learned lessons from his sad experience. For the first time, the Germans made a decent inventory and a map, finalized the trade interface, introduced "Fast Travel" between several main points, combined under the "Provision" icon, beer, cheese, sausages and the rest of the eaves, before breaking the pockets. No longer need to strain the memory, remembering where the NPC is standing, training the right skill, - Risen 2. Makes up a list of mentors and marks their location. For some reason they sewed a stupid puzzle on the hacking of locks. Ready to argue, her designers wrote in hellish creative flour.

Dried from the finger and the updated role-playing system. There are five main attributes: blades, guns, toughness, cunning and voodoo. Each of them is responsible for three auxiliary; For example, Guns are muskets, pistols and trims, and Cunning - theft, dirty combat techniques and ability to talk teeth. Key attributes also affect the receipt of "peaks", which or open new features (say, a chance to shoot an opponent with a dialogue option or gain to health), or increase all the same additional parameters. And for "peppers" need to go to teachers and spread out 500-1500 coins earned by blood and then. Well, since Glory (read: "Exppass") and gold is missing, to completely develop a couple of branches, it is necessary to grow the hero of a very narrow specialization.

Missing funds seemed to both developers themselves. Ugly vegetation that frightened in Risen. , Breakdly coughed. How did you manage to "optimize" the RS version that bushes and trees get out of nowhere in a pair of meters from the eyes? How many games today use SpeedTree RT technology, but nobody fastened it so clouded! Alas, screenshots do not pass, how much spoils the impression of this disgusting "special effect", and they will not be horrified with wooden animation - in the pictures Risen 2. Slies with beautiful shadows and lighting. (True, NPC ridiculous cartoon physiognomy - also close-up ...)

Corners cut even on the corporate imitation of the daily cycle. Some citizens honestly stand at the machine, in the evening they drink beer and darkened sleep. Others wanted to spit on fatigue and simple needs - knew yourself on duty at 24/7 post. Okay, it would be about the merchants (they say, for consulting convenience and all that), but here again, as in