Cosplay on the topic of the Second World War - Impressions from the closed beta version of Call of Duty: WWII. How I spent the weekend: ended the beta test Call of Duty: Infinite Warfare

Cosplay on the topic of the Second World War - Impressions from the closed beta version of Call of Duty: WWII. How I spent the weekend: ended the beta test Call of Duty: Infinite Warfare
Cosplay on the topic of the Second World War - Impressions from the closed beta version of Call of Duty: WWII. How I spent the weekend: ended the beta test Call of Duty: Infinite Warfare

Closed beta test of the Call of Duty network mode: WWII will start on PS4 no longer around the corner. The following is described everything that you need to know about testing, the start of which is scheduled for August 25.

Slodgehammer Games says

Last week, SLEDGEHAMMER GAMES published a special communication with details about the Call of Duty Multiplayer Multiplayer Call Test: WWII, in which only a small part of the networking features will be presented. Also, the company thanked in advance all participants in testing - after all, they will help bring to perfection network regime to a full release on November 3.

"We really like an active dialogue with the members of the Call of Duty community, we appreciate the exchange of ideas and constructive reviews that come from players. Your responses will help us complete work on features and optimize the game balance. Therefore, forward - learn, pump out and have fun. Constantly share your impressions - any review will be useful. The developer team will play around the clock, track performance and collect valuable data. "

How to participate in the closed beta testing of the Call of Duty network mode: WWII

In order to gain access to the Bethe Call of Duty network mode: WWII, you need to make a pre-order for the game from a retailer participating in stock. Visit www.callofduty.com/beta website to find out the details. If you have issued a pre-order in the PlayStation Store, you can download the client now and start playing 25 August at 20:00 Moscow time.

Equipment set for closed beta participants

Participants of the closed beta test of the network mode will receive a set of special equipment after the release of the game on November 3. It includes a unique helmet, a special card and emblem of a closed beta test. Proudly Wear them after starting the game and show the whole world that you started playing Call of Duty: WWII before everyone!

Set of divisions

In addition, players who pre-ordered on the game in a number of shops will receive a special distribution kit. It includes five types of premium equipment in the stylistry of five divisions from the Call of Duty network mode: WWII.

  • The arrows of the infantry division with the best rifles and the perfect skill of battle always turn out to be in the very thick of events.
  • The expedition division with an excellent reserve of incendiary shells and tactical grenades is literally armed to the teeth.
  • The paratroopers of the airborne division can endure the most extreme conditions to achieve advantages over opponents with their PP.
  • A business card of snipers of the Mining and Rifle Division - secrecy and identification of goals; They constantly hold the enemy in fear and strike at the most unexpected moment.
  • The soldiers of the armored division have a better supply in battles and hold positions with explosives and manual machine guns.

Network-mode details

CARDS
Players will be held at the well-known locations of the Theater of the Second World War across Europe, including a completely new card, which no one has seen before that moment!

Ardenne Forest

Pass through the cold, covered with snow forest during the Ardennes operation, during which the German army tried to pierce the line of the anti-Hitler coalition. Fights pass quickly, and death lies at each corner of the snow-covered ruins in the wooded area. Be alert - on firing positions installed MG42 machine guns that are waiting for their o'clock.

Gibraltar

War fighting on the steep rocks of Gibraltar at the Mediterranean Sea. The main battles will unfold for the fortified bastion, which served as the main station of refueling and supplying the troops of the anti-Hitler coalition during the Second World War. Get ready for battles at different heights and explore one of the most fortified military locations in Europe. Do not neglect lower levels, use defensive guns to capture flanks.

Pointe du-Ok

War fighting in the middle of the reinforced network of German bunker complexes on the tops of the Pointe du-du-Ok cliffs, an important strategic goal off the coast of Normandy. Participate in rapid near battles in the trenches or hard attack the enemy from the flank to control the situation on the map.

"War" mode

"War" is a completely new game mode in which players should work in a team to win over the enemy. Allies and forces of the "Axis" countries will face team offensive and defensive operations for key strategic objects.

    Fight for control over the war-in-law of the French village to the west of Saint-Lo during an important offensive operation of allies on the coastline of Normandy. The Allies and Forces of the Axis countries will comply with the battle for control over a strategically important estate. Construction of bridges, undermining the warehouse of ammunition and tank support are key strategic tasks in this desperate mission. Come to the choice of equipment rationally: the outcome of the battle may depend on each of your solutions. For the first time in the history of Call of Duty, you can take part in a complex multiplayer operation with a plot line and a variety of tasks in one game session.

As you can see yourself - during beta testing you will be available to a lot of content! It remained only one day before the launch of the closed beta test of the network regime on PS4, and we look forward to you on the battlefield.

Open beta testing shooter first person Call of Duty: WW2 on PC will begin in just a few days, but that players can quickly start the game, developers access to pre-loading the product.

Call of Duty beta test dates: WW2 on PC

Beta test will begin on September 29 and will last until October 2. Below you can read the minimal and recommended system requirements. Updated: In fact, beta test started 28 September.

Minimum system requirements Call of Duty: WW2:

  • OS: Windows 7 or a newer version (x64);
  • CPU: dual-core Intel Core i3 3225 with a clock frequency of 3.3 GHz | analogue of AMD;
  • RAM: 8 GB;
  • Video card: NVIDIA GTX 660 C 2 GB video memory | AMD RADEON HD 7850 C 2 GB of video memory;
  • DIRECTX version: 11;
  • HDD: 25 GB of free space.
  • OS: Windows 10 (x64);
  • CPU: Intel Core i5-2400 | AMD RYZEN R5 1600X;
  • RAM: 12 GB;
  • Video card: NVIDIA GTX 970 / GTX 1060 C 6 GB video memory | AMD RADEON R9 390;
  • DIRECTX version: 11;
  • HDD: 25 GB of free space.

Features of the demolism Call of Duty: WW2

  • Four cards: Team Deathmatch, Domination, Hardpoint and Kill Confirmed;
  • Four multiplayer modes: Team Deathmatch, Domination, Hardpoint and Kill Confirmed;
  • Five divisions: infantry, expeditionary, airborne, armored and mountain.

The game will support control both using the controller and through the keyboard with the mouse. In addition, the PC version will support the resolution of 4K and the ultrasound of the monitors, as well as the ability to configure FOV (field of review). As part of the OBT, players will be able to ride in the game until the 35th level. Gamers will also be able to manually limit the frame rate, which can reach up to 250 fps. The developers reported that the support of HDR technology and several monitors in the demo will not be, but in the release version of the game all this will be added.

What was the beta of the expected shooter about the second world?

Already this November comes to a new part "Call of Duty"which returns to the sources of the series. In place of the already subdetime future developers from Sledgehammer Games., authors ADVANCED WARFARE, put the newest relevant past, namely the bloody second world war. Before release Activision. Traditionally, the beta test for those who preceded the game, where the multiplayer was demonstrated.

From the first match in "Call of Duty: WWII" Noticeably the main difference between the newest three-four games. Here the speaker has changed too much. Instead of adrenaline runn, in several spaces with all sorts of devices, WWII offers the player a minimal set of fighter: weapons (main and secondary), grenade and pep to choose from. Now rely on a successful set of abilities will not work, and the skill comes to the fore.

All the action again unfolds in small maps, which, however, look completely fad. And the reduced dynamism of the action even on small maps makes the search for the enemy sometimes a tedious occupation.

Despite this, in a new mode "War" There is no insufficiency of space. By the way, he turned out to be a pleasant surprise and a sip of fresh air in the series, especially for those who are already tired of classic team fighting and flag captures. The essence of the "war" is that one side needs to break through the defense of another for the allotted period of time to open a further piece of the card.

The main advantage of the regime - it makes it work in a team. Perform any tasks alone here the case is a literal sense of the word, the enemy will quickly destroy you, and you have to start all over again. But with the command game, the effectiveness of the spent effort is noticeably increasing, the chances of winning immediately increase the chances of a victory.

The class of classes has also changed - five divisions are available in the game, each of which has unique features. In addition, they are pretty unusual: each recorded a separate video in which captains demonstrate the advantages of a particular division.

As before, the new "Call of Duty" is not an audiovisual feast, which is, for example, "Battlefield 1". Here, to get a pleasure from multiplayer, you need to be in the center of events, because, as usual, there are small cards on which dynamic battles are taking place six to six, and for victory it is necessary to participate every player. But it is precisely this necessary to fans of the series, the ranks of which can be replenished due to the new successful regime "War".

"Call of Duty: WWII" comes out on November 3 on the PlayStation 4, Xbox One and PC. From September 1 to September 4, the second wave of beta tests will be held at consoles.

At the past weekends on PS4, the beta version of the new Call of Duty with the WWII subtitle was tested. This game is interesting because he returns us to the Second World War, to the basics, so to speak. No double jumps and runs on the walls; Fighters are not teleported and do not even know how to become invisible; It is necessary to fight with real weapons, and not fantastic laser blasters. Farewell, the nearest and distant future! We go to the epicenter of the very bloody conflict in the history of mankind.

More precisely, in the amusement park based on the bloody conflict.


Call of Duty Multiplayer: WWII is an attraction on the topic of the Second World War, and not an attempt to recreate the atmosphere of real hostilities. At the very beginning of the career you need to choose a protagonist. They may be at least a man of Aryan appearance, even though a black woman. The joke is that it is this protagonist afterwards to participate in hostilities for all sides, simply changing the form. Moreover, before starting the round, all 12 participants in the match are represented by allies, but after a few seconds, half of them moved into the form of the Wehrmacht.

The warring parties are presented so that no one is offended. Only "Germany" remained from "Fascist Germany", the characters of the Third Reich do not show. The soldiers are no longer so chatted, as before, very rarely throw phrases on the "native" language, command reports on a clear English with a light accent. As a result, there is exactly the same feeling as in the last games of the Call of Duty series, - someone fights someone.

No matter who.

And it does not even matter when.

As if it was at the festival, where people dressed in the form of soldiers, disassemble the weapons and play the war. After Battlefield 1 with his attention to the details and respect for the participants of the first global similar approach, Sledgehammer Games looks very strange. Especially when you remember the World At War, which was not so politically correct, but called much more sympathy.



Forget about the "Pick 10" system, where the fighter can be collected from a huge amount of "pieces", the main thing is that there are no more than ten. Now we choose one of five classes, each of which is pumped separately and gets its exclusive set of passive skills for this. For example, the Infantry class at the first level receives a bayonet, on the second - an additional slot for installing modules on weapons, on the third - the number of cartridges increases, on the fourth - faster moves during aiming, and the fifth opens the "classified" rifle on the fifth.

Each class is sharpened for a specific type of weapon. No one prevents the use of the Arsenal to use all the arsenal, just now you will not get exclusive bonuses, which reduces the efficiency of using weapons. Armored class can put machine guns on the tshak, Expeditionary charges shotgun incendiary cartridges, and airborne gun guns are equipped with silencers.


This changes do not end. The soldier can take on the war the main weapon, auxiliary and one (!) Grenade. You can install two modules on the main weapon. In addition, you can choose only one (!) Perk. Now they are called Basic Training, and here include such skills as an opportunity to shoot a raise, to recharge the weapons faster, pick up the cartridges from the killed enemies and everything in the same vein.

A similar system creation system is really new, but confuses its limitations and excessive automation. I decided on the class - it means immediately chose four peaks and type of weapons. You can only change a cannon from a limited list, perk, grenade and auxiliary pistol. Remove one to strengthen the other, it is impossible. The flexibility has disappeared, and it may not like many fans of the series. However, all this very much reminds what the triumphal march of Call of Duty began on the planet. Modern Warfare and World At War also did not offer a wide variety when creating a class, but played with a bang.


Since the soldiers returned from heaven to Earth and limited their abilities, the battles really really resemble the classic games of the series. Arena small, the maximum of two-story, many narrow passes ... Too many narrow passes! It seems that the cards were specifically designed so that the battles were walking on the near and medium distances.

There are many shelters on the arons, it is extremely difficult to hold the position due to the huge number of bypass tract. Often it is very annoying, since a turning enemy with a silencer can turn into the rear and constantly kill the reviving allies. So, if you are accustomed to relatively spacious arenaments from Advanced Warfare and Black Ops III, presented in Bethe will seem too close. Moreover, on the cards for World At War there were more open spaces!

Mechanics shooting developers did not change. In this regard, Call of Duty remains true to himself. It is still very dynamic, quick battles that last no more than 10 minutes, and the soldiers have time to make not one tens of killings during this time. These are the games of the series and attract people. Unstable pallets and explosions of a grenade where to spit on life, the main thing is to snatch a chance at least someone to shoot.

The beta versions are presented as well-known Team Deathmatch modes (Command Fight), Domination (Wrestling for three-point control) and hardpoint (hold one position, which after some time changes its position) and the new War mode, which is Revenge towards Overwatch.



This is a very fast and effective way to pump weapons, killing an inconceivable number of people per unit time. The battle is the wall on the wall, on one tiny location. The battle consists of four stages. In the first one we must capture the building, knocking out resistance from it, in the second - repair the bridge and move through the ditch under constant decoration, in the third - to mince and explode the goal, and in the fourth - "dotold" tank to the finish line. The last stage looks especially comical, because it is not a cart with a cargo, but, damnity, tank.

And it must be pushing!

He himself will not erupt 20 meters!

War entertains well and allows you to quickly pump out, because for performing tasks you generously showered your experience. However, command-oriented militants like Team Fortress 2 and Overwatch, where classes are really different and forced to support each other, it will not replace. Here fights unfold one scenario with alternate success. Just a good "meat" entertainment, not too demanding to the abilities of playing.

By the way, about borrowings from Overwatch. The Call of Duty finally appeared "The Best Moment of the match"! In the final, we show some particularly successful game, it is a pity that here "the best moments" almost always look idly: the player who hidden behind the barrel shoots a couple of swollen sullen from the corner.


Graphically, the game is not too different from previous games series. The engine is the same. But the scenery is good, the weapon is perfectly drawn, the enemies are dying and yelling and yelling from pain, having received a fatal injury. Sound design is great. The guys from Sledgehammer Games, who took part in the creation of Dead Space, are able to do so that the weapons in their hands are perceived as a real car of death, and not as a toy from the store, which only loudly "calm" children for joy (see Infinite Warfare). Metal sounds of the mechanism, clanging shutter, deafening shots - Here you will find all this and even more.

However, the outstanding sound design will not replace the sound engine, and it is here configured on the familiar to the Call of Duty. In other words, so that as many information can be received through ears. Determine the location of the enemy by the sounds of steps or even the shots is very problematic, even if you play headphones. So it is necessary to navigate "on Radaram": on the pictograms of the dead allies and swelling shots on the mini-card.



Analysis.

It may seem that I am too critical to WWII. Although! Bodra and cheerful game, entertains well and fonds greatly. And with the same success displays when you die once again from the shots in the back.

WWII is seriously different from the previous games of the series, but in this case it is not a fact that changes will be well accepted by the community. Creation of class and pumping has been significantly simplified. Arena stood. Cosplay on the topic of World War II - the idea is funny, but it works against the atmosphere of the game.

In general, it is just another part of Call of Duty. Not a decisive step forward, not a revolution, but jumping to the side. Someone will simply simply replace the setting, someone will delight the real samples of weapons in their hands, others sighed with relief, seeing a simplified system for creating a class and "landed" battles. For many, this will have enough to purchase WWII.


The discussion of the beta version begins with the 25th minute of the podcast



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Buy Digital Extended Edition

  • Basic version of the game
  • Seasonal subscription *

Buy Digital Standard Edition

The Call of Duty® series returns to the sources with the Call of Duty®: World War II - a new blockbuster from Sledgehammer Games studio. Having passed the way from the shores of Normandy to the forests of Hürtgenwald, you can experience the dramatic and legendary moments of the Second World War in the role of a young soldier, standing by the war along with brothers in arms.

Buy Standard Edition

The Call of Duty® series returns to the sources with the Call of Duty®: World War II - a new blockbuster from Sledgehammer Games studio. Having passed the way from the shores of Normandy to the forests of Hürtgenwald, you can experience the dramatic and legendary moments of the Second World War in the role of a young soldier, standing by the war along with brothers in arms.

Buy Pro Edition

The Call of Duty® series returns to the sources with the Call of Duty®: World War II - a new blockbuster from Sledgehammer Games studio. Having passed the way from the shores of Normandy to the forests of Hürtgenwald, you can experience the dramatic and legendary moments of the Second World War in the role of a young soldier, standing by the war along with brothers in arms.

Composition Pro Edition:

  • Standard edition
  • Seasonal subscription *
  • SteelBook ™
  • Additional bonus materials

Buy a seasonal subscription

Buy 1 set of DLC The Resistance

Buy DLC 2: War Machine Set

Buy United Front DLC Pack 3

The Call of Duty® series returns to the sources with the Call of Duty®: World War II - a new blockbuster from Sledgehammer Games studio. Having passed the way from the shores of Normandy to the forests of Hürtgenwald, you can experience the dramatic and legendary moments of the Second World War in the role of a young soldier, standing by the war along with brothers in arms.

As part of digital Deluxe edition:

  • Basic version of the game
  • Seasonal subscription *
  • Additional bonus materials

The Call of Duty® series returns to the sources with the Call of Duty®: World War II - a new blockbuster from Sledgehammer Games studio. Having passed the way from the shores of Normandy to the forests of Hürtgenwald, you can experience the dramatic and legendary moments of the Second World War in the role of a young soldier, standing by the war along with brothers in arms.

The Call of Duty® series returns to the sources with the Call of Duty®: World War II - a new blockbuster from Sledgehammer Games studio. Having passed the way from the shores of Normandy to the forests of Hürtgenwald, you can experience the dramatic and legendary moments of the Second World War in the role of a young soldier, standing by the war along with brothers in arms.

The Call of Duty® series returns to the sources with the Call of Duty®: World War II - a new blockbuster from Sledgehammer Games studio. Having passed the way from the shores of Normandy to the forests of Hürtgenwald, you can experience the dramatic and legendary moments of the Second World War in the role of a young soldier, standing by the war along with brothers in arms.

Composition Pro Edition:

  • Standard edition
  • Seasonal subscription *
  • SteelBook ™
  • Additional bonus materials

Call of Duty® seasonal subscription: WWII * will open you access to full-scale combat actions.

Continue the epic adventure in 2018 with the help of 4 add-ons in which new and classic cards included for the network game, the new chapters of the Zombie Reich, as well as new operations "War".

Also included an additional Carentan card!

Carentan, one of the most popular Call of Duty® network cards, returns to Call of Duty®: WWII. Fight in the destroyed buildings and on street fortifications of this ruined war of the French city for control over the strategic base of German troops. All seasonal subscription owners will receive this legendary card after the release of the game.

The seasonal subscription will help you to save on the purchase of materials as they are released.

Continue the epic war with the first dlc set for Call of Duty®: WWII, called the Resistance. The kit includes three cards for the network play based on the legendary uprisings of anti-fascist resistance, as well as the new interception operation for the "War" mode. In addition, it includes the newest episode of the "Zombie Reich" regime called "the most gloomy coast".

The voltage on the front is increasing with the output of the second DLC set for Call of Duty®: WWII, called War Machine. Constrain the offensive of the Germans on three new cards for a network game, clearly showing the power of the Reich military car. Take part in the invasion of allies to Sicily in the new "Husky" operation for the "War" mode. And, of course, discover a new episode of the "Zombie Reich" regime called "Dummaged Throne".

The Allies Retaliate in DLC Pack 3 for Call Of Duty®: WWII - United Front. Experience The Dramatic Drive Toward Berlin Across Three New Multiplayer Maps: Stalingrad, Market Garden, and Monte Cassino. ARMOR UP AND PUSH ACROSS NORTH AFRICA IN A NEW OBJECTIVE-BASED WAR MODE MISSION: OPERATION SUPERCHARGE. Plus, Join New Heroes in a Unique Nazi Zombies Experience.

* Seasonal subscription buyers will receive materials of the seasonal subscription Call of Duty: WWII, which will be released in 2018. The composition of the seasonal subscription materials is not final and can be changed. The seasonal subscription action can not be distributed on all downloadable materials available for the game. Seasonal subscription materials may not be available in all countries. Prices and output dates may vary depending on the platform. Load the seasonal season store materials only from the game store; Do not take them separately to avoid a duplicate payment. The seasonal subscription materials can be sold separately. A game available for a fee is required.

* Seasonal subscription buyers will receive the Call of Duty® seasonal subscription materials: WWII, which will be released in 2018. The composition of the seasonal subscription materials is not final and can be changed. The seasonal subscription action can not be distributed on all downloadable materials available for the game. Seasonal subscription materials may not be available in all countries. Prices and output dates may vary depending on the platform. Load the seasonal season store materials only from the game store; Do not take them separately to avoid a duplicate payment. The seasonal subscription materials can be sold separately.